SKSP Marathon Complete – Games available to download!

Download the games individually or as a bundle

Over the past weekend I have been working nearly non stop to make games, all trying to raise money for charity. The results of the weekend are now available for people to download and try out. Its been hard and at times frustrating. I’ve yelled at my laptop to work, only to realise I was viewing a screenshot , battled through the pain of my dodgy back and even relived my days of high school maths through SOHCAHTOA (see kids – it is useful!).

But you probably don’t want to hear me moaning on. This marathon is about two things… charity & games. I’m pleased to say that during the marathon I managed to raise an extra few donations plus even made a few game sales meaning that once my bank account gets verified in paypal, I’ll be able to transfer that across and then donate the money. Of course there’s still time as the main event, the 24 hours non-stop gaming, is just under two weeks away and there’s still three months left in the year to earn game sales to add to the page. Hopefully some of the positive articles [1][2] I’ve had on X-Orbtek will lead to sales!

In terms of the games I’ve produce, I’ve mixed feelings. Some of the games work well, others well not so much. I think my biggest frustration is that I’ve had to balance quality & quantity. There were 6 game ideas (7 including my own) and none of them were as simple as the games where I’ve previously had a short turnaround. That said, it is still quite an achievement and with one exception I think everyonewill be happy enough with what I’ve done. Sadly the one exception was probably the most important one. See if you can figure out which from my summaries below.

Elephants Vs Monsters

Elephants… with lasers

I was worried when I saw this. My reaction was “Oh crap – I don’t know anything about Tower Defense games”. I’m quite pleased with the result to be honest. I’m not saying its genre defining but you place your elephants, can upgrade them and they shoot enemies with lasers. Job done. There are a few issues with the game though. There’s some performance problems and if I’m being honest, I don’t really know why. I thought it was to do with spawning but I’m not so sure now. With more time I’m sure that I could narrow it down. The other thing is balance. I’ve found that if you survive the first few waves then the game gets easier and easier, which obviously isn’t right. I’m sure with more time I could have refined it. Balancing is a fine art and if I were developing this as a game released for money then I’d probably devote at least a full week to playing it over and over. Due to the performance issues I skipped adding sound as well. Other than these issues, yeah job certainly done here.

Extreme Koala Super Rescue In Space

Extreme Koala Super Rescue in Space

The name amused me when I came up with it but having wrote it out many times now, I’m less fond of it. Anyway… The game is effectively a single player Chu Chu Rocket. It doesn’t have the same insanity of hundreds of mice everywhere but it is still good fun to play. Aside from some niggles with path finding this is an enjoyable enough 15 minute game! I’d love to expand on it with new enemy types and things like banana pickups to stop monkeys throwing, well you don’t want to know what, at your koalas. Half way through when I added the “Press Space To Start” functionality I did think that if I were to work on the game again I could have a future mode where you set everything up at the start then watch it unfold, maybe with point where you can pause and change your arrows. In all I’m quite happy with this game.

SKSP Hospital Quest

SKSP Hospital Quest

My idea was simple – wander around the hospital collecting presents etc to give to kids in bed. This would make them happier, which boosts their health. When everyone is healed, game complete. You’d also have nasty bugs wandering around. That all works. To make the gameplay a little deeper I added progression with more wards being unlocked and of . With the balancing I’ve not been able to complete the game myself. I haven’t been able to “win” at the game but you know what… real life isn’t like that. My other issues are that the art is pretty terrible, path finding can be flawed and it can be a pain trying to find things given you’re in a rush. Perhaps I could have slowed the whole thing down a bit.

I may look at refining this game at some point.

The Gum Ninja

The Gum Ninja in all its glory

For the most part I really like this game. Okay the main objective and “story” are terrible but the whole jumping about and firing your gum is quite good fun. The jumping code was pulled straight from Invertical, although unfortunately that game’s jumping wasn’t the best, especially as it was about going “up” rather than left & right plus it was floatyish so that you could perform actions mid air. That said, it doesn’t work too badly. The main issue is with sticking. I never managed to really solve this.The collision code actually stops you colliding with walls rather than if you collide then stop. This meant that sometimes you were stopped too far away from the wall to collide with the sticky gum. I’m sure that I can crack it, just was short of time during the marathon. As I quite like the game I hope to fix it up some day!

Watch Out – Beagle About

What’s the beagle up to now?

Yeah, this game changed a lot from my initial design and probably not for the better. I had planned on having it a bit like a pacman style level where you go find marshmallows whilst avoiding sprouts (the enemy) but then thought “dogs should pee on things”. I then got overly keen and came up with a bunch of object then realised there’d be room for dodging enemies. So instead you have one room with “riddles” to solve and it takes about a minute or two to complete the game… which given how slow I am at even the crappy artwork in the game still took ages to make. Ho hum. On the upside – game complete and I’m sure the person who made the suggestion will like it for the photos of possibly the most awesome dog I’ve met… Toby!

What would be cool would be to have a whole house with lots of different objects making you search and figure out what you’re meant to do. Then of course you’d want animations or at least something more involving then pressing SPACE.

 

Well thats my thoughts on what I’ve produced over the weekend. Why don’t you download them and let me know what you think! If you’re taking part in the Sick Kids Save Point then why not play them then?

Elephants Vs Monsters
Extreme Koala Super Rescue In Space
Elephants Vs Monsters
SKSP Hospital Quest
The Gum Ninja
Watch Out – Beagle\’s About!
SKSP Bundle

 

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